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fix: use new randomness api
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335aaafcff
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@ -206,7 +206,7 @@ pub fn build(b: *Build) !void {
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var prng = std.Random.DefaultPrng.init(blk: {
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var seed: u64 = undefined;
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try std.posix.getrandom(std.mem.asBytes(&seed));
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io.random(std.mem.asBytes(&seed));
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break :blk seed;
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});
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const rnd = prng.random();
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@ -1287,7 +1287,7 @@ const exercises = [_]Exercise{
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\\Max difference (new fn): 0.014
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,
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},
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.{ .main_file = "110_quiz9.zig", .output =
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.{ .main_file = "110_quiz9.zig", .output =
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\\Toggle pins with XOR on PORTB
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\\-----------------------------
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\\ 1100 // (initial state of PORTB)
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@ -394,7 +394,11 @@ fn heal(allocator: Allocator, exercises: []const Exercise, work_path: []const u8
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fn createTempPath(b: *Build) ![]const u8 {
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const io = b.graph.io;
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const rand_int = std.crypto.random.int(u64);
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const rand_int = r: {
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var x: u64 = undefined;
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io.random(@ptrCast(&x));
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break :r x;
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};
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const tmp_dir_sub_path = "tmp" ++ std.Io.Dir.path.sep_str ++ std.fmt.hex(rand_int);
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const result_path = b.cache_root.join(b.allocator, &.{tmp_dir_sub_path}) catch @panic("OOM");
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try b.cache_root.handle.createDirPath(io, tmp_dir_sub_path);
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