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fixed more changes due to new I/O API
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@ -72,7 +72,7 @@ the appropriate tag.
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The Zig language is under very active development. In order to be
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current, Ziglings tracks **development** builds of the Zig
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compiler rather than versioned **release** builds. The last
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stable release was `0.15.1`, but Ziglings needs a dev build with
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stable release was `0.15.2`, but Ziglings needs a dev build with
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pre-release version "0.16.0" and a build number at least as high
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as that shown in the example version check above.
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@ -86,6 +86,7 @@ that if you update one, you may need to also update the other.
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### Version Changes
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* *2025-11-01* zig 0.16.0-dev.1204 - more changes due to new I/O API, see [#25592](https://github.com/ziglang/zig/pull/25592)
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* *2025-09-24* zig 0.16.0-dev.377 - Enable passing file content as args, see [#25228](https://github.com/ziglang/zig/pull/25228)
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* *2025-09-03* zig 0.16.0-dev.164 - changes in reader, see [#25077](https://github.com/ziglang/zig/pull/25077)
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* *2025-08-15* zig 0.15.0-dev.1519 - changes in array list, see [#24801](https://github.com/ziglang/zig/pull/24801)
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@ -15,7 +15,7 @@ const print = std.debug.print;
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// 1) Getting Started
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// 2) Version Changes
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comptime {
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const required_zig = "0.16.0-dev.377";
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const required_zig = "0.16.0-dev.1204";
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const current_zig = builtin.zig_version;
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const min_zig = std.SemanticVersion.parse(required_zig) catch unreachable;
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if (current_zig.order(min_zig) == .lt) {
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@ -106,7 +106,7 @@ pub fn main() !void {
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// After the threads have been started,
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// they run in parallel and we can still do some work in between.
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std.Thread.sleep(1500 * std.time.ns_per_ms);
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std.posix.nanosleep(1, 0);
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std.debug.print("Some weird stuff, after starting the threads.\n", .{});
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}
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// After we have left the closed area, we wait until
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@ -117,12 +117,12 @@ pub fn main() !void {
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// This function is started with every thread that we set up.
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// In our example, we pass the number of the thread as a parameter.
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fn thread_function(num: usize) !void {
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std.Thread.sleep(200 * num * std.time.ns_per_ms);
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std.posix.nanosleep(1 * num, 0);
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std.debug.print("thread {d}: {s}\n", .{ num, "started." });
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// This timer simulates the work of the thread.
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const work_time = 3 * ((5 - num % 3) - 2);
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std.Thread.sleep(work_time * std.time.ns_per_s);
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std.posix.nanosleep(work_time, 0);
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std.debug.print("thread {d}: {s}\n", .{ num, "finished." });
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}
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@ -1,6 +1,6 @@
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--- exercises/104_threading.zig 2024-04-10 19:12:29.878856370 +0200
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+++ answers/104_threading.zig 2024-04-10 19:11:22.304265713 +0200
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@@ -97,12 +97,12 @@
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--- exercises/104_threading.zig 2025-11-01 15:37:31.299815135 +0100
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+++ answers/104_threading.zig 2025-11-01 15:39:28.774262735 +0100
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@@ -97,16 +97,16 @@
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defer handle.join();
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// Second thread
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@ -15,3 +15,8 @@
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// After the threads have been started,
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// they run in parallel and we can still do some work in between.
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- std.posix.nanosleep(1, 0);
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+ std.posix.nanosleep(4, 0);
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std.debug.print("Some weird stuff, after starting the threads.\n", .{});
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}
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// After we have left the closed area, we wait until
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