defined some constants
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@ -17,6 +17,12 @@ const (
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VideoBufferAddress = uint16(0x0F00)
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)
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const (
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Width = 64
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Height = 32
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FPS = 60
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)
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type Emulator struct {
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V [16]uint8 // general registers
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I uint16 // address register
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@ -36,12 +36,12 @@ func GetEmulatorInfo(info *C.retro_system_info) {
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//export GetEmulatorAVInfo
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func GetEmulatorAVInfo(info *C.retro_system_av_info) {
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info.geometry.base_width = 64
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info.geometry.base_height = 32
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info.geometry.max_width = 64
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info.geometry.max_height = 32
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info.geometry.base_width = chip8.Width
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info.geometry.base_height = chip8.Height
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info.geometry.max_width = chip8.Width
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info.geometry.max_height = chip8.Height
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info.geometry.aspect_ratio = 0.0
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info.timing.fps = 60
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info.timing.fps = chip8.FPS
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info.timing.sample_rate = 44100
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}
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